package logic.weapons;

import logic.ships.equipmentListener.WeaponChangedEvent;

public class WeaponReloadEvent extends WeaponChangedEvent {
	
	protected float percentage;
	
	public WeaponReloadEvent(Weapon weapon, float percentage) {
		super(weapon);
		this.percentage = percentage;
	}
	
	public float getPercentage() { return percentage; }
}